One of the earliest working(ish) builds of the game SpellWheel.

The mechanics, art, UI and the wheel were VERY rough. Moving the wheel here feels like paddling a boat through thick molasses. 

Obviously not intended to be a game yet in this version, but just having the two wheels be functional was a great help in figuring out how SpellWheel was to continue developing.

Published 21 hours ago
StatusReleased
PlatformsHTML5
Authoradayofjoy
GenreStrategy
Made withPhaser
TagsSingleplayer

Leave a comment

Log in with itch.io to leave a comment.